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Sonic adventure 2 battle iso dolphin games 4
Sonic adventure 2 battle iso dolphin games 4









sonic adventure 2 battle iso dolphin games 4
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Transparency issues for the Tails, Knuckles, Amy and Big life box icons were fixed in the GameCube version.The GameCube version also includes a "Now Loading" variant. It also does not double as a progress bar. In the GameCube version, the text is located in the bottom-right or top-right corner of the screen, in a generic white font. The "Now Saving" icon that appears in the upper right corner of the screen doubles as a progress bar that gradually fills as the save/load progresses in the Dreamcast version.However, this also made the HUD somewhat blurred. The HUD was re-positioned slightly and made bigger in the GameCube version.The Dreamcast's lighting system was completely replaced for the GameCube version each stage is lit very differently compared to its Dreamcast counterpart, including the character lighting and stage fog.

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Some have to do with inconsistency in the port (for example, some windows still reflect the original Dreamcast graphics). However, many glitches were not fixed, and some new ones were actually added.

  • Changes (mostly minor) were made within the levels themselves in an effort to help solve some of the game's problems concerning collision detection.
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    In Free Camera mode, it rotates the camera around the player. In Auto Camera mode, the C-Stick can be used to get a first person view of the environment.

  • A Camera option was added to the pause menu, allowing the user to select either the original Auto Camera or the newly added Free Camera, which is usually closer to the character.
  • Some sound effects, such as when collecting rings and emblems, were lower in pitch, while the losing rings sound effect was higher in pitch.
  • Cutscenes ran at a lower framerate, but this seemed to have been intended, for cinematic purposes. Unfortunately, due to hardware limitation, the game frequently skipped frames, usually in an uneven pattern (causing noticeable choppiness), even in places where few objects were displayed, and/or where the Dreamcast version did not slow down (however, some effects that caused slowdown before do not affect the framerate in the GameCube version).
  • The original 60 FPS framerate was restored.
  • The textures were also redone from scratch, replacing the old cloth-like look with a more lustrous appearance.

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    Shading technology was also implemented for effects such as rippling water, though these were not present in the PC version. The main characters (with the exception of Gamma, Eggman and Tikal) were redesigned with higher polygon counts.She appears in the same manner in the 2010 remaster, even without having the Sonic Adventure DX DLC installed. She does not speak or interact with the player, and can be seen flying around Station Square when certain levels have been finished, or when a few special cutscenes have been played. He also has different sound and visual effects.Ĭream the Rabbit makes several cameo appearances during the main game and Mission Mode. Metal Sonic will appear as a playable character in a similar manner to Super Sonic (in this case, a big golden question mark). He is able to play through all of Sonic's stages by selecting "Trial" on the main menu and then selecting "Action Stage". Metal Sonic is unlocked after getting all the emblems, and he is only an alternate costume for Sonic and has no story of his own. Sonic The Hedgehog Triple Trouble Button formation Robotnik's Mean Bean Machine Button formation Mini games Sonic The Hedgehog Button formationĭr.











    Sonic adventure 2 battle iso dolphin games 4